12/11/2022 0 Comments How to play parkitectSince then, Theme Park has had two sequels, Theme Park World and Theme Park Inc., as well as being released on different consoles, the latest being released on Nintendo DS in 2007 and iOS in 2011. Taking a year-and-a-half to develop, the original Theme Park sold over 15 million copies and was particularly popular in Japan. Employing staff in your park was also important, as having lack of staff would cause problems, such as having an untidy park or broken-down rides or even vandals trashing your park! Another important feature was research, which allowed you to not only unlock new rides, but also improve your current rides, help your staff be more efficient, and increase the amount of guests buses could bring into your park. Certain attributes of shops could be altered, so for example, you could change the flavour of foods.įor this early example of a theme park management game, over thirty attractions were available to place in your park, from bouncy castles to Ferris wheels to roller coasters. Such details included building rides and shops, as well as employing staff to look after your park. The game was very detailed and realistic to how a real-life theme park functions, setting the groundwork for future theme park games. The goal of the game was simple, to build a theme park and make money from it and make it a success. Probably one of the first theme park management games out there, this was developed by Bullfrog Productions and Electronic Arts all the way back in 1994.
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